Fizz was invented by a 10-year-old who wanted to make break times better for children like her.
I'm 10 years old, and I have ADHD. I love musical theatre, singing, dancing, swimming, and netball — and I really love coming up with new ideas to help people.
I'm choosing to stay anonymous for now while Fizz is just getting started — but everything about this app, from the name to the colours to the activities, came from me. One day I might share more about who I am, but for now I just want Fizz to speak for itself!
"I knew I wasn't the only one who felt like this at break time."
— the creator of Fizz
Fizz isn't just an idea — I designed and helped build a real, working app. Here's what that actually involved:
I noticed that break times are really hard for lots of children with ADHD and autism — not because we don't want to have fun, but because unstructured time can feel really overwhelming. So I came up with the idea of Fizz: a way for children to choose between "chaos" (free play) or "structure" (a guided activity), every single day.
I named it, designed the logo and colour scheme, created the tagline "find your fizz," and designed how the activity engine should work. My mum helped me build the technical parts of the website, but every decision was mine.
I want to be really clear about something important: this is genuinely my daughter's idea, from start to finish. I used AI tools to help think things through and to help build the technical side of the website, but every single decision — the name, the colours, the activities, what Fizz should feel like — came from her.
She has chosen to stay anonymous while Fizz is just getting started, and I think that's a really thoughtful and brave decision for a 10-year-old to make. We're respecting that completely, and we'll let her decide in her own time if and when she'd like to share more about who she is.
She signs off on every part of Fizz before it goes live — the words, the colours, the features, all of it.
If Fizz ever earns any money, every penny of profit (after running costs) goes into a fund for the creator — because this is, and always will be, her project.